Gear

Nodes to farm
[https://www.reddit.com/r/SWGalaxyOfHeroes/comments/lds4gf/the_analysis_of_nodes_which_nodes_should_you_farm/ The Analysis of Nodes -> Which nodes should you farm? (THE ANSWER MIGHT SUPRISE YOU!)]

LS/DS battles
Priority is:
 * 1) g12 finishers (18.68): injector head salvage, injector head salvage, injector cell salvage
 * 2) mk7 kryotech shock and mk9 kryotech battle (19.10)
 * 3) Carbantis (16.67) - dark side 8 energy node

Note: lower number in brackets is less expensive, but there are sometimes other reasons to prioritise a higher number, such as availability elsewhere/scarcity and impact (g12 higher impact than purple)

Fleet battles
Priority is:
 * G12+ gear (stuff worth 360 for 4 in shard shop)

Guild
Priority is:
 * 1) MK4 Bacta Gel / Stun cuffs (until you have at least 100 of each)
 * 2) Carbantis
 * 3) Rancor gear

Rancor gear:
 * MK5 Droid Caller
 * MK5 Fusion Furnace
 * MK6 Nubian Disc
 * MK7 Nubian Security Scanner

Guild Event
Should only buy Stun Guns (0.54) even though Carbantis (0.58), Stun Cuffs (0.58) and Rancor gear (0.64) are better buys. Reserve 480 credits for 10 stun guns at all times - twice that amount is better JIC!

Rancor gear:
 * MK5 Droid Caller
 * MK5 Fusion Furnace
 * MK6 Nubian Disc
 * MK7 Nubian Security Scanner

GAC

 * MK2 Pulse Modulator
 * Rancor gear and MK7 and MK9 kryotech are good value too, but mods are more important

Shard
Note: some gll/g12 salvage is best to buy (mk8 eyeball, mk9 data pad component, mk5 akatham medpac) or farm (mk8 biotech implant salvage, mk9 data pad salvage, mk5 athakam medpac salvage)

Priority:
 * 1) mk5 stun guns - reserve 450 for this
 * 2) mk8 neuro-saav electrobinoculars - not available in other stores, only other choice is to farm, which is not good
 * 3) 180 for 4 g12 gear
 * 4) MK4 Bacta Gel / Stun cuffs (until you have at least 100 of each)
 * 5) Carbanti

Purple gear salvage

 * mk3 carbanti - 0.9 - best value
 * mk3 stun cuffs - 0.9 - best value
 * mk5 stun guns - 0.84 - Priority
 * mk4 bacta gel salvage - 0.67
 * mk9 biotech implant salvage - 0.67

G12 Purple Salvage
is all this gear 180 for 4, rather than 360 for 4?


 * mk7 chiewab hypo syringe salvage
 * mk7 furnace salvage
 * mk7 thermal detonator salvage

G12 Gold Salvage
is all this gear 180 for 4, rather than 360 for 4?


 * mk12 armor plating salvage
 * mk12 at cybernetic prototype salvage
 * mk12 at medpac salave
 * mk12 at tact data prototype salvage
 * mk12 bayonet salvage
 * mk12 multitool salvage
 * mk12 visor salvage
 * mk12 wrist band salvage

Gear requirements
g12 gearing difficulty

Gear 12 terminology
https://forums.galaxy-of-heroes.starwars.ea.com/discussion/209271/gear-12-farming-changes
 * Old Gear 12 - The left 3 slots on a character at Gear 12
 * Gear 12+ - The right top and right middle slots on a character at Gear 12
 * Gear 12 Finisher - The bottom right slot on a character at Gear 12

Gear identification

Easier gears

 * LIST | EASILY GEARED CHARACTERS to Boost Roster Depth + GAC Performance
 * G12 Gearing Difficulty- April 2019
 * G12 Gearing Difficulty Rankings: Ranking the hardest and easiest characters to gear from #1 to #171
 * Fun fact - You can gear these characters to G11 without ANY carbanti, stun cuffs, or stun guns!

Links

 * Shattered Order Gear Guide
 * SWGOH Gear & Mods
 * SWGOH stores & currencies
 * Shipments Price Tool